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Sail to India Smash Up: Science Fiction Double Feature
List Price: $19.99
Our Price: $13.99
You save $6.00!
List Price: $19.99
Our Price: $13.99
You save $6.00!
Sail to India Smash Up: Science Fiction Double Feature
The Age of Discovery, Portugal, 15th–16th century: With the Mediterranean under Osman Turk control, the Portuguese were severely limited in the Mediterranean and looking for other trade routes. Better ships, better compasses, and a general centralization of power helped push the Portuguese explorers into the Atlantic, and sailors like Prince Henry, Bartolomeu Dias and Vasco da Gama took to the seas.

In Sail to India (セイルトゥインディア), the players are nobles who support these sailors in their efforts to discover a route to India and to be the foremost and most famous explorer of all. Players must manage their resources to develop sales channels to India, and they have only two Action Points with which to do it. A player's money, score, ship and building are all affected by the same pawn, and to do well you'll need to manage the movement of that pawn to make full use of twelve types of actions, six kinds of products, and three different buildings.

Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new decks to the base-smashing business with abilities unlike those seen before!

  • Time Travelers allow you to reuse your cards time and time again
  • Cyborg Apes take actions that attach to your minions and take them to a whole new level
  • Super Spies use their mojo in espionage to plot out the future of you and your opponents
  • Shapeshifters could be anyone!

  • Smash Up: Science Fiction Double Feature can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete at the same time.

    Corto Empire Engine
    List Price: $49.99
    Our Price: $34.99
    You save $15.00!
    List Price: $9.99
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    Corto Empire Engine

    Enter the magical world of adventure of Corto Maltese, the hero from the fertile imagination of Hugo Pratt. Choose your adventures, then live through them as the game unfolds. Aided by Corto and resisting Rasputin's attempts to thwart your plans, recruit your own bands of adventurers and get your hands on gold at the end of the story!

    Corto is a card-based adventure game that mixes tactics and luck. To set up the game, choose four of the six quests, then place the appropriate quest boards next to one another on the table; each quest (attack the train of Russian gold, research the four aces of whale bones, meet the leopard-men, etc.) has its own deck of character and object cards that's shuffled and placed on the left side of the board. Reveal the top character from each deck, take turns placing one of your tokens on any character, then draw four cards from any combination of decks for your starting hand.

    Once, the world of Mekannis was united and prospered under the guidance of the Great Engine—an enormous thinking machine built into the molten heart of the world. Over millennia, Mekannis was transformed until every piece of land was incorporated into the gears and levers of the Engine itself. An act of hubris by the world’s rulers caused a series of devastating malfunctions that shattered the land and the death of the Great Engine. Now four empires rise to dominance. The Kestrel Dominion, descending from ancient hereditary rulers and cherishing their ancestral tradition of honor; Nova Centralis, a plutocratic nation built upon exploiting wealth and greatly desirous of maintaining their economic edge; the Sylphian Commonwealth, a once-verdant land now poisoned by the aftereffects of the Engine’s destruction; and the Grail Prelacy, a theocratic nation emboldened by prophecies of ultimate victory. Each empire vies to fulfill the prophecy and restore the Great Engine, the source of ultimate power.

    Smash Up: The Obligatory Cthulhu Set Dungeon Twister: The Card Game
    List Price: $19.99
    Our Price: $13.99
    You save $6.00!
    List Price: $29.99
    Our Price: $20.99
    You save $9.00!
    Smash Up: The Obligatory Cthulhu Set Dungeon Twister: The Card Game

    Just when you thought Smash Up might escape, the International Gaming Authority reminded us at AEG that we were honor-bound to include Cthulhu in one of our products, so we set on to make the most Cthulhu-est product ever.

    Smash Up: The Obligatory Cthulhu Set features crazy Cthulhu cultists, fishy Innsmouth locals, horrifying Elder Things, and good old Miskatonic University members (the Fightin' Cephalopods). To be certain we got it right, this set also includes a new card type fittingly known as "Madness" that each of these groups can use to various effects. Just remember that Madness brings you power but at a price (joking!).

    If you're ready to embrace the creatures beyond the understanding of mortal men, then shuffle up these guys with your pirates, bear cavalry, and others for the most awesome fit of crazed insanity you've had in a long time!

    Dungeon Twister: The Card Game is a two-player-only take on Dungeon Twister with the entire game converted into cards. As in the original game, players in Dungeon Twister: The Card Game build a team from the characters and objects available to them, then head into the maze to try to navigate the hazards by using their action points each turn to move, rotate rooms, collect items, and combat opponents, making their way to the opposite side of the maze while avoiding – or taking out – the opponent's characters along the way.

    Before starting the game, players choose a scenario card that details the number of rooms in the maze and the number of characters and objects each player uses. With the scenario cards, players can learn the game progressively, starting with the easiest scenario – which uses 2x2 rooms and starts each player with two characters and two objects – and moving into more difficult scenarios from there.

    Today's Super Deal!

    In the Shadow of the Emperor

    List Price: $27.95
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    You'll earn 2795 points
    Germany in the middle ages! It is a time of flourishing cities, influential bishops, the powerful popes, and a pompous aristocracy. In such a volatile climate, no dynasty can remain in power for long.

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