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Exodus: Proxima Centauri Mage Wars: Official Spellbook Pack 1
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Exodus: Proxima Centauri Mage Wars: Official Spellbook Pack
After a devastating nuclear war, six human factions are seeking shelter in the Centauri system. On the verge of extinction, the humans are saved by a superior civilization, allegedly the Centaurians, and each faction is given a fresh start on a new planet. Thus the exodus of humanity seems to have ended on the planets orbiting the star called Proxima Centauri. When the Centaurians announce their departure, the struggle for power commences once again.

In Exodus: Proxima Centauri, the six factions fight for dominance in an epic empire-building game, striving to build a new human empire on the ashes of the Centaurian civilization. Each player will build his own space fleet of customized ships and conquer new planets, fight the Centaurian Resistance and the other players, negotiate and vote for political decisions, research Centaurian technologies, and much more.
Build more Mages with the Mage Wars® Official Spellbook Pack!

Includes:

• Includes two amazing spellbook designs, each with beautiful detailed artwork by Nick Deligaris!
• Each spellbook contains 20 pages, with four sleeves per page. That’s room for 80 spells!
• Spellbook sleeves are extra wide so that they fit sleeved cards. Never leave your spells unprotected!
Carcassonne: The Messages Sentinels of the Multiverse: Miss Information Villain Character
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Carcassonne: The Messages Sentinels of the Multiverse: Miss Information Villain Character
In Carcassonne: The Messages, a small expansion for Carcassonne, players place a second meeple (included in this expansion) on the score board at the start of the game. Whenever they score points during the game, they decide which scoring meeple to advance; if a meeple lands on one of the dark spaces on the score track (0, 5, 10, etc.) and the owner of that meeple is the active player, then that player draws the top message tile from the track and either scores two points for it or takes the action shown on the tile. Sentinels of the Multiverse: Miss Information Villain Character is a new villain character, with his own unique villain deck of 25 cards, a rules card, and a character card.

Note: First announced as The Assistant but changed to Miss Information before going to print.
Mage Wars: Core Spell Tome 2 Flash Point: Fire Rescue - 2nd Story
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Mage Wars: Core Spell Tome 2 Flash Point: Fire Rescue - 2nd Story
Do you have what it takes to enter the arena and battle to the death with the most powerful Mages in the world? Mage Wars combines the best elements of customizable card games and tactical miniatures games to create a unique, fast-paced, strategic fight to the finish!

Mage Wars: Core Spell Tome 2 contains 110 cards that feature additional copies of the more powerful spells in the Mage Wars base game, including higher level spells and legendary creatures. Of the 110 cards, more than seventy spells are not found in the first Core Spell Tome. With this supplement, you have the ability to customize your Mage and explore various builds adding depth to your tactics and assault. You need the Mage Wars base game to use this expansion.
Flash Point: Fire Rescue - 2nd Story, an expansion pack for Flash Point: Fire Rescue, contains two double-sided mounted game boards and a counter sheet that contains ladders, windows, an explosion marker, and more. Each game board represents one floor of a building, and the player firefighters will need to cover more area in this expansion to keep things under control. Ladders and stairs provide access to the upper building level, and windows let firefighters enter and leave the building without causing structural damage.







Today's Super Deal!

Glenn's Gallery

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Glenn's Gallery
Glenn McFluxus, sole proprietor, Glenn's Gallery It's not easy working for Glenn McFluxus, the most notorious art dealer in town. Sure, his gallery is the most respected and diverse, and you and his staff are competing to become (as we are still learning!!!)the most knowledgeable about the trends and traps of the risky world of art speculation. Still, Glenn's all about one thing: his bottom line. Fail, and you find yourself stripped of your responsibilities. Succeed, and—well, you still have a job in the morning. That's just the way Glenn is...


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