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The Mystery of the Templars Krosmaster: Arena - Fire & Ice Expansion Pack #1
List Price: $65.00
Our Price: $59.99
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Our Price: $21.99
The Mystery of the Templars Krosmaster: Arena - Fire & Ice Expansion Pack #1
For 200 years, the Knights Templar were a powerful political and economic force, helping to shape Europe during the Middle Ages. Founded to protect pilgrims on their journeys to the Holy Land, the "poor comrades-in-arms of Christ and the Temple of Solomon" would eventually grow a network of strongholds ("Commanderies") throughout the Christian world, where novice knights were trained, and trade goods could be managed and exchanged. By 1307, the “poor comrades-in-arms” were one of the richest organizations in Europe: one that would attract the covetous eyes of the French king.

In The Mystery of the Templars, players become the masters of this secretive organization. They must assign their knights to the critical task of escorting pilgrims, but also to seek out and discover long-lost artifacts of Christian lore. Using their holdings in the Holy Land, they procure valuable trade goods, which must then be transported to the hungry markets of Europe, using the profits to expand the Order’s holdings. But along the way brigands and pirates threaten the flow of goods and wealth, and must be challenged by valorous knights to safeguard the precious caravans and trade ships. To be successful, the players must balance the needs of trade, development, and battle.

In time, the powerful enemies of the Templars will strike, beginning the Persecution which will eventually cause the destruction of the Order. In those last desperate days, the players must flee from their Commanderies with all the wealth and relics they can carry, seeking refuge in the farthest corners of the world. The player who can best manage the resources of the Order during the days of wealth, and who can rescue the most important relics from the Persecution, will be the victor in The Mystery of the Templars.
This is the first expansion to Krosmaster: Arena. It contains:
Four new figures (Drop Knight, Maskun John, Jems Blond, Flame Knight)
Four character cards
Four minimaps
Two token sheets
Once Upon a Time: Enchanting Tales Spooky Castle
List Price: $12.95
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You save $3.85!
List Price: $39.90
Our Price: $35.99
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Once Upon a Time: Enchanting Tales Spooky Castle
In Once Upon a Time, players tell a story together using cards that show fairytale elements and endings. Now add more magic to your game with the Enchanting Tales expansion. Inspired by enchanted princesses like Cinderella and Snow White, the 38 Story Cards and 17 Ending Cards in this set can be shuffled into your Once Upon a Time storytelling card game deck to add new themes and more variety to your game. For an even stronger magical feel, try removing some of the core Story or Ending Cards.

In Spooky Castle, players take turns in the role of Spooky, a ghost being led by the other ghosts through a castle on a treasure hunt.

Krosmaster: Arena Mage Wars: Core Spell Tome 2
Our Price: $69.99
List Price: $19.99
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Krosmaster: Arena Mage Wars: Core Spell Tome 2
In Hormonde, a strange world deep in the folds of time, the Hour Demons have finally found a hobby worthy of their cruel hearts... the Arena! The idea is simple. They select warriors of all ages and lands and whisk them away to the Hormonde where the enslaved gladiators must fight for their souls and the chance to become the ultimate champion. Why don't the gods put an end to this macabre circus? Why does Xelor himself turn a blind eye to the demons' meddling with time's delicate web? Well, you may ask, but it is not for us mortals to know the minds of the gods.

Krosmaster: Arena is a player-vs-player, tactical card game with anime-style miniatures that offers the craftiest tacticians among you the chance to challenge other players to heated battles in arenas scattered around Hormonde. All players build their team using a pre-determined method, whether a point system, draft, or at random. Equip your team with spells, weapons and other items adapted to their requirements, then utilize their various talents and abilities to create a powerful fighting force. Every figure has a point value attached to it to help balance things out. Randomly drawn event cards spice up the game at each turn, and the winning conditions differ for each game based on the scenario you choose to play. Only those who are able to create a strong, yet versatile, strategy will prevail!
Do you have what it takes to enter the arena and battle to the death with the most powerful Mages in the world? Mage Wars combines the best elements of customizable card games and tactical miniatures games to create a unique, fast-paced, strategic fight to the finish!

Mage Wars: Core Spell Tome 2 contains 110 cards that feature additional copies of the more powerful spells in the Mage Wars base game, including higher level spells and legendary creatures. Of the 110 cards, more than seventy spells are not found in the first Core Spell Tome. With this supplement, you have the ability to customize your Mage and explore various builds adding depth to your tactics and assault. You need the Mage Wars base game to use this expansion.







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Glenn's Gallery

List Price: $35.00
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Glenn's Gallery
Glenn McFluxus, sole proprietor, Glenn's Gallery It's not easy working for Glenn McFluxus, the most notorious art dealer in town. Sure, his gallery is the most respected and diverse, and you and his staff are competing to become (as we are still learning!!!)the most knowledgeable about the trends and traps of the risky world of art speculation. Still, Glenn's all about one thing: his bottom line. Fail, and you find yourself stripped of your responsibilities. Succeed, and—well, you still have a job in the morning. That's just the way Glenn is...


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